AI Insights · Timothy · October 2021
Top 5 Art Games Performance in Central America Q3 2021
Discover the performance trends of the top 5 Art Games apps on a unified platform in Central America during Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 Art Games applications in Central America demonstrated varying performance trends across a unified platform, encompassing both iOS and Android data. Here's an overview of their weekly downloads, revenue, and active user metrics.
Color by Number:Coloring Games saw a steady weekly revenue, reaching around $2K consistently, with minor fluctuations. Weekly downloads peaked at approximately 24.8K in mid-July, but experienced a decline towards the end of the quarter, dropping to around 5.4K. Active users also peaked in mid-July at around 79K, before gradually decreasing to about 33K by the end of September.
Colorfy: Coloring Book Games maintained a stable weekly revenue, averaging around $1.4K throughout the quarter. Downloads displayed a downward trend from 9.8K at the start of the quarter to approximately 4.6K by the end. Active users mirrored this trend, starting at around 24.4K in late June and ending at roughly 15.9K in late September.
Pixel Art - Color by Number experienced a decline in weekly revenue, starting at approximately $1K and ending near $1K. Downloads peaked at around 87.5K in mid-July but saw a decrease to around 43.9K by the end of September. Active users remained relatively high, beginning at around 622K and closing the quarter at about 550K.
Disney Coloring World showed a fluctuating revenue trend, peaking at approximately $1.3K in late September. Downloads increased significantly towards the end of the quarter, from around 8.4K in late June to about 22.5K by the end of September. Active users also rose, from approximately 17.5K in late June to around 28.5K by the end of the period.
Lastly, Baby coloring book for kids 2+ had a relatively stable weekly revenue, averaging around $600 to $700. Weekly downloads remained consistent, hovering around 3K throughout the quarter. Active users showed minimal fluctuation, maintaining an average of around 19K.
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